Although I still have a huge amount to do in terms of translating the rules for The Aether Throne from my head into clear, concise words, I am frequently turning my mind to the worldbuilding of the setting. Now, this is a pulp hi-octane style of game. I don’t need (nor do I want) to […]
Dev diary – Give me the world
![](https://i0.wp.com/www.keithdedinburgh.com/wp-content/uploads/2023/02/navigation-7154623_960_720.jpeg?fit=960%2C528&ssl=1)